Intelligent input simulation built for long grinding sessions. Randomised timing, burst behaviour, and natural movement — designed to run for hours without looking mechanical.
Every feature is individually toggleable. Mix and match for your playstyle.
Randomised click timing between configurable min/max speeds. No rigid loops.
Human-like bursts of rapid clicks followed by natural pacing. Configurable chance and length.
Micro-breaks that simulate attention shifts. Fully independent from burst logic.
Periodic crouch cycles with randomised timing. Keeps your character visibly active.
Jumps at varying intervals to prevent idle detection. Timing varies naturally.
Activates your Boost ability on a configurable minute timer. Never miss a buff window.
Presses F4 at set intervals to trigger upgrades. Toggle via F7 anytime.
Session timer with flexible input: 5m, 30s, 1h30m. Audible alert on expiry.
All config saves on close, restores on launch. Zero reconfiguration across sessions.
Press F8 to switch while running. No restart needed.
All systems active — Crouch, Jump, Swing, Boost, Pause, and Burst. Designed for chest farming and idle progression over long sessions.
Only Swing / Fire active — maximum consistency for rolling chests or attacking. All movement and variation disabled for clean attack timing.
All hotkeys work while the game window is in focus.
Free. No install required. Source code included for full transparency. Windows only.
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Questions, bug reports, or feature ideas — reach out on Discord.
Message true_pyro_028 — bugs, ideas, and questions are welcome.